![]() Many people create low-resolution resource packs for free as it is easy. If you really think I am lazy then why don’t you go ahead and make a texture pack better than mine at the same definition (including gui and 3D models). I think you underestimate how much work goes into making a resource pack. Hi Luna, selling mods is illegal but selling resource packs is completely fine. Minecraft consoles + pe editions already have a Market where you can do this at. I also don’t think this aligns with the EULA, because its making profit out of Minecraft, without changing very much. I could even attempt to make it easily, I think your just asking for money because well who doesn’t like some money for a lazy job? Lots of people make resource packs for free. This one, is so much simpler than that pack. And it only works with shaders because of the lighting (Metals actually glitter + shine as you move your head towards the nearest light.). The other resource pack that is paid is because its highly definition, 3D and for high-end computers, meaning that there is SO MUCH work going into it.It features bitmapping, really textured things (Like wooden planks, theres actual grooves and depth, aswell as light shading on it). ![]() I mean, what makes your resource pack so special that it has to be paid for? All resource packs I’ve so far seen apart from one and this one are free. Mostly all resource packs are actually made out of hard work and care, not out of money. It might appear, at first glance, that Firewolf resource pack requires a lot for fun – a high end system and optifine but with the colors, textures, features and 3D, it’s a resource pack that’s worth it. But these features, along with the 3D make it very enticing. Of course, the player would need to install optifine, in order to access this feature. For instance, there’s also a feature to connect textures “for glass and stained glass”. It can be a problem, that is, if this resource pack is run through anything other than a high-end system. Another given is the fact that with resolution this high, frame-rate can be a problem. The high resolution is to be expected, perhaps even pretty much a given. But there is a lot of incredible detail tucked into the textures of this pack. The Firewolf resource pack has a somewhat high texture resolution, comparatively speaking, of 128 x 128. This resource pack was designed with two main objectives: To give players dynamic, clear, straightforward visuals, and to have the game be clean and attractive. The 128x resolution has been around a while and is looking good. Instead, it takes the attributes that make Minecraft stand out among games–the look, the feel-and retains them, while improving upon the textures for which Minecraft become famous. ![]() Like the faithful-themed texture packs, Firewolf chooses not to totally reinvent Minecraft. This pack has been downloaded almost one million times and that’s only counting the times on CurseForge. Another widely played resource pack is Firewolf. The Faithful 32 x 32 is one of these favorites. In fact, they’re so popular, that they’re called “faithful”. ![]() And there are some packs that are used more than others. This desire for detail could explain the wide use of certain texture packs. Of course, the detail issue is always there and players tend to wish there was more of it. For many people, if all they had in Minecraft was the well-known vanilla style of the game, with its blocks and cubes, they would be happy for a while. More and more players are learning to appreciate the vanilla art style of Minecraft. Minecraft players love the Firewolf resource pack with its opulent colors and rich textures.
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